Bastards.ġ:54 – And back to the third person thing. Perhaps they throw coins down, but when the other players camper to get them, they realise it's only silver-milk-bottle tops. I wonder if the people playing Commanders enjoy the sense of distance and power, as if imagining themselves in a tower, looking down on the pitiful ant-like people. The fiery thing explodes.ġ:38 – Some top down combat. At night, which means its handy he glows.ġ: 32 – A thief-looking guy creeps up and (er) does something. He sure does like his hotkeys.ġ:12 – And a tower being built, probably showing how commanders deal with the economy in game.ġ:16 – A floaty, fiery thing floating and setting things on fire. I hope it has lots of hotkeys, because then Tom Chick would get excited. RPS apologises, and hides its shame beneath by writing in the third-person.ġ:07: Ooh, drag and click interface in a top down way. Actually, they have wheels not treads, so aren't tanks. Those scamps.ġ:01 – Ah, there's another tank. It's like a race solely consisting of dirty old men and jailbait.Ġ:46 – An uninspiring top-down fight between two people.Ġ:54 – And the tank's been set on fire by what look like goblins. Can you imagine them having sex? Well stop it immediately. Actually, while we're on the subject, have you seen what Lineage 2's dwarfs look like? Males ones look like this. Looks like the sort of ingenious device Dwarfs would make. That's the sort of design flaw you think should get worked out during development.Ġ0:39 – Ooh, and a tank-type thing. Presumably you don't play the game from this in-front-of-the-player angle. Get a move on.Ġ:28 – Fucking hell! It's a big thing with a club. Is anyone playing it? Is anyone tempted TO PLAY IT? Will anyone click the link to see the new TRAILER and associated time-line of highlights with added mild snark and jokes at Walker's expense?Ġ:07 – Ooh, scary blood on the logo. Our old mate Tom Bramwell over at Eurogamer liked the original it anyway, and he's not always drunk at the keyboard. I admit, I haven't played either it or the original, but it's always seemed at least interesting in terms of having separate class-based teams and high-level RTS commanders. The full game's just short of thirty dollars, but you get a full five hour trial to evaluate whether this brand of team-based strategy/action hybrid-thing if you can find the bandwidth to download the about-42-Peggles client. Catching up over the last few days of PC news - I've been deep in IGF nominees and Sins of a Solar Empire - I noticed that Savage 2's been released.
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